What turns a design into a product is a room of people who agree.
Nine years in betting now. Sportsbook products for B2C and B2B brands, in Italy, Malta and
Sweden, as an independent consultant for Betsson Group. Ten years of art direction for
factories and consumer brands before that, and agencies in Emilia-Romagna before that.
Nothing ships because a designer wants it to. It ships because the developers know why
every value is what it is, because the product owner can see what changes for the user,
and because the manager can see what it costs. So the job is talking, showing, taking the
questions, and going back to fix whatever the questions found.
Twenty years of vector design came before Figma. What stayed is minimalism. Keep it
simple. Cut whatever cannot be explained. The K.I.S.S. principle earns its keep on a logo
and on a component library alike.
Thirty years in, watching a confusing screen turn simple is still the best part of the
week. That is the whole reason for staying.
A team that does not compete with itself does better work than a team of stars. Give
people time to study a problem and to pass on what they find, and the systems start
looking after themselves.
Sicily, a kitchen, a bicycle, manuals, anime, and videogames with friends.
The job has not changed in thirty years. Take something hard to use. Make it simple.
Write it down, so the next person can carry it.
Focus
- Digital art direction
- Complex product interfaces
- Brand & vector design
- Design systems & governance
- Design tooling & AI agents
Tools
- Figma, Penpot, Storybook
- Design tokens, MCP
- HTML, CSS, Git
- AI agents & automation
- Adobe suite
Also
- Italian — native
- English — advanced
- AML/CFT, GDPR certified
- Responsible Gambling certified